- id() - Method in enum simple.api.events.SimpleEventType
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- inArea(WorldArea) - Method in class simple.api.SimplePathing
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Will return {true} if the local player is inside of {area}, false otherwise
- inArea(WorldArea, WorldPoint) - Method in class simple.api.SimplePathing
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Will return {true} if the {point} is inside of {area}, false otherwise
- inArea(int, int, int, int) - Method in class simple.api.SimplePathing
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- inCombat() - Method in class simple.api.wrappers.SimpleActor
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- inMotion() - Method in class simple.api.SimplePathing
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- inMultiCombat() - Method in class simple.api.SimpleCombat
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will return if you are in a multi-combat area or not, {true} = in multi, {false} = not in multi
- instance() - Static method in class simple.api.ClientContext
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- interact(String) - Method in interface simple.api.interfaces.SimpleInteractable
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- interact(String) - Method in class simple.api.wrappers.SimpleGroundItem
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- interact() - Method in class simple.api.wrappers.SimpleGroundItem
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- interact(String) - Method in class simple.api.wrappers.SimpleItem
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- interact(SimpleItemActions) - Method in class simple.api.wrappers.SimpleItem
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- interact(int) - Method in class simple.api.wrappers.SimpleItem
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- interact(String) - Method in class simple.api.wrappers.SimpleNpc
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- interact(SimpleNpcActions) - Method in class simple.api.wrappers.SimpleNpc
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- interact(int) - Method in class simple.api.wrappers.SimpleNpc
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- interact(String) - Method in class simple.api.wrappers.SimplePlayer
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- interact(SimplePlayerActions) - Method in class simple.api.wrappers.SimplePlayer
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- interact(int) - Method in class simple.api.wrappers.SimplePlayer
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- interact(String) - Method in class simple.api.wrappers.SimpleSceneObject
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- interact(SimpleObjectActions) - Method in class simple.api.wrappers.SimpleSceneObject
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- interact(int) - Method in class simple.api.wrappers.SimpleSceneObject
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- interact(String) - Method in class simple.api.wrappers.SimpleWidget
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- inventory - Variable in class simple.api.ClientContext
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- inventoryFull() - Method in class simple.api.filters.SimpleInventory
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Will return {true} if your inventory is full otherwise {false}, NOTE: This
method DOES NOT populate the query
- InventoryID - Enum in simple.api
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Created by Seth on Apr 11, 2021 at 1:54:58 AM
- isAnimating() - Method in class simple.api.wrappers.SimpleActor
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- isDead() - Method in class simple.api.wrappers.SimpleActor
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- isEmpty() - Method in class simple.api.queries.SimpleQuery
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Will return if the query is empty
- isForcedHidden() - Method in class simple.api.wrappers.SimplePlayer
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- isHidden() - Method in class simple.api.wrappers.SimplePlayer
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- isHidden() - Method in class simple.api.wrappers.SimpleWidget
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- isInScene(SimpleClient, int, int) - Static method in class simple.api.coords.WorldPoint
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Checks whether a tile is located in the current scene.
- isInScene(SimpleClient) - Method in class simple.api.coords.WorldPoint
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Checks whether this tile is located in the current scene.
- isLoggedIn() - Method in class simple.api.SimpleClient
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- isObjectTile(ClientContext) - Method in class simple.api.coords.WorldPoint
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Determines if this tile is an object tile
- isPoisoned() - Method in class simple.api.SimpleCombat
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will return if you are currently poisoned or not, {true} = yes, {false} = no
- isPoisonImmune() - Method in class simple.api.SimpleCombat
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Deprecated.
- isQuickPrayersActive() - Method in class simple.api.SimpleClient
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- isReachable(ClientContext, boolean) - Method in class simple.api.coords.WorldPoint
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Determines if this tile is reachable
- isReachable(ClientContext) - Method in class simple.api.coords.WorldPoint
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Determines if this tile is reachable
- isSpellSelected() - Method in class simple.api.SimpleMagic
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- isSpellSelected(int) - Method in class simple.api.SimpleMagic
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- isStackable() - Method in class simple.api.wrappers.definitions.ItemDefinition
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- isStackable() - Method in class simple.api.wrappers.SimpleItem
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- isTransformationCompleted() - Method in class simple.api.wrappers.SimpleGraphicsObject
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- isVenomed() - Method in class simple.api.SimpleCombat
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will return if you are currently venomed or not, {true} = yes, {false} = no
- isWalkable(ClientContext) - Method in class simple.api.coords.WorldPoint
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Determines if this tile is walkable
- ItemDefinition - Class in simple.api.wrappers.definitions
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Created by Seth on Apr 10, 2021 at 1:38:10 AM
- ItemDefinition(ClientContext, IItemDefinition, int) - Constructor for class simple.api.wrappers.definitions.ItemDefinition
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- itemIds() - Method in class simple.api.wrappers.SimpleItemContainer
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- iterator() - Method in class simple.api.queries.SimpleQuery
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