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C

call(EventListener) - Method in class simple.api.events.ChatMessageEvent
 
call(EventListener) - Method in class simple.api.events.GameTickEvent
 
call(EventListener) - Method in class simple.api.events.SimpleEvent
 
canContinue() - Method in class simple.api.SimpleDialogue
Will return if the current open chatbox has the continue button
canPickupItem(SimpleGroundItem) - Method in class simple.api.filters.SimpleInventory
Will return if you have enough space to pickup a grounditem or not.
castHomeTeleport() - Method in class simple.api.SimpleMagic
Will cast the home teleport spell on any spell book
castSpellOnItem(int, SimpleItem) - Method in class simple.api.SimpleMagic
will cast {spellname} on specified item={item}, in your inventory, returns {true} if cast was successful, {false} otherwise
castSpellOnNPC(int, SimpleNpc) - Method in class simple.api.SimpleMagic
will cast {spellId} on specified {npc}, returns {true} if cast was successful, {false} otherwise
castSpellOnPlayer(int, SimplePlayer) - Method in class simple.api.SimpleMagic
will cast {spellId} on specified {player}, returns {true} if cast was successful, {false} otherwise
Category - Enum in simple.api.script
 
chat - Variable in class simple.api.ClientContext
 
ChatMessageEvent - Class in simple.api.events
Created by Seth on April 4/13/2021, 2021 at 12:52 AM
ChatMessageEvent(String, String, int) - Constructor for class simple.api.events.ChatMessageEvent
 
clickContinue() - Method in class simple.api.SimpleDialogue
Will click the continue button in the chatbox
clickDialogueOption(int) - Method in class simple.api.SimpleDialogue
 
client - Variable in class simple.api.ClientContext
 
ClientAccessor<T extends ClientContext> - Class in simple.api
Created by Seth on Apr 10, 2021 at 12:00:12 AM
ClientAccessor(T) - Constructor for class simple.api.ClientAccessor
Creates a new instance with the specified context.
ClientContext - Class in simple.api
Created by Seth on Apr 9, 2021 at 11:59:16 PM
ClientContext(SimpleClient, Applet) - Constructor for class simple.api.ClientContext
 
close() - Method in class simple.api.runewild.SimpleQuickGear
 
closeBank() - Method in class simple.api.filters.SimpleBank
 
closeShop() - Method in class simple.api.filters.SimpleShop
 
collisionDistance(WorldPoint) - Method in class simple.api.SimplePathing
Will return the collision collisionDistance to said point {locTo} from players location
collisionDistance(SimpleLocatable) - Method in class simple.api.SimplePathing
Will return the collision collisionDistance to said locatable from players location
collisionDistance(SimpleLocatable, SimpleLocatable) - Method in class simple.api.SimplePathing
 
collisionDistance(WorldPoint, WorldPoint, boolean) - Method in class simple.api.SimplePathing
 
combat - Variable in class simple.api.ClientContext
 
compId - Variable in enum simple.api.SimpleGame.Tab
the component id for the tab
contains(K) - Method in class simple.api.queries.SimpleQuery
Checks if the query contains the specified item
contains(int) - Method in class simple.api.wrappers.SimpleItemContainer
 
contains(int, int) - Method in class simple.api.wrappers.SimpleItemContainer
 
containsPoint(SimpleLocatable) - Method in class simple.api.coords.WorldArea
 
containsPoint(WorldPoint) - Method in class simple.api.coords.WorldArea
 
createArea(WorldPoint, WorldPoint) - Method in class simple.api.SimplePathing
Returns a new worldarea created from 2 points in a rectangular style
createArea(WorldPoint...) - Method in class simple.api.SimplePathing
Returns a new worldarea created from an array of points in a polygonal style
ctx - Variable in class simple.api.ClientAccessor
The context object.
ctx - Variable in class simple.api.script.Script
 
ctx - Variable in class simple.api.script.task.Task
 
ctx - Variable in class simple.api.wrappers.SimpleWrapper
 
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