- call(EventListener) - Method in class simple.api.events.ChatMessageEvent
-
- call(EventListener) - Method in class simple.api.events.GameTickEvent
-
- call(EventListener) - Method in class simple.api.events.SimpleEvent
-
- canContinue() - Method in class simple.api.SimpleDialogue
-
Will return if the current open chatbox has the continue button
- canPickupItem(SimpleGroundItem) - Method in class simple.api.filters.SimpleInventory
-
Will return if you have enough space to pickup a grounditem or not.
- castHomeTeleport() - Method in class simple.api.SimpleMagic
-
Will cast the home teleport spell on any spell book
- castSpellOnItem(int, SimpleItem) - Method in class simple.api.SimpleMagic
-
will cast {spellname} on specified item={item}, in your inventory, returns {true} if cast was successful, {false} otherwise
- castSpellOnNPC(int, SimpleNpc) - Method in class simple.api.SimpleMagic
-
will cast {spellId} on specified {npc}, returns {true} if cast was successful, {false} otherwise
- castSpellOnPlayer(int, SimplePlayer) - Method in class simple.api.SimpleMagic
-
will cast {spellId} on specified {player}, returns {true} if cast was successful, {false} otherwise
- Category - Enum in simple.api.script
-
- chat - Variable in class simple.api.ClientContext
-
- ChatMessageEvent - Class in simple.api.events
-
Created by Seth on April 4/13/2021, 2021 at 12:52 AM
- ChatMessageEvent(String, String, int) - Constructor for class simple.api.events.ChatMessageEvent
-
- clickContinue() - Method in class simple.api.SimpleDialogue
-
Will click the continue button in the chatbox
- clickDialogueOption(int) - Method in class simple.api.SimpleDialogue
-
- client - Variable in class simple.api.ClientContext
-
- ClientAccessor<T extends ClientContext> - Class in simple.api
-
Created by Seth on Apr 10, 2021 at 12:00:12 AM
- ClientAccessor(T) - Constructor for class simple.api.ClientAccessor
-
Creates a new instance with the specified context.
- ClientContext - Class in simple.api
-
Created by Seth on Apr 9, 2021 at 11:59:16 PM
- ClientContext(SimpleClient, Applet) - Constructor for class simple.api.ClientContext
-
- close() - Method in class simple.api.runewild.SimpleQuickGear
-
- closeBank() - Method in class simple.api.filters.SimpleBank
-
- closeShop() - Method in class simple.api.filters.SimpleShop
-
- collisionDistance(WorldPoint) - Method in class simple.api.SimplePathing
-
Will return the collision collisionDistance to said point {locTo} from players location
- collisionDistance(SimpleLocatable) - Method in class simple.api.SimplePathing
-
Will return the collision collisionDistance to said locatable from players location
- collisionDistance(SimpleLocatable, SimpleLocatable) - Method in class simple.api.SimplePathing
-
- collisionDistance(WorldPoint, WorldPoint, boolean) - Method in class simple.api.SimplePathing
-
- combat - Variable in class simple.api.ClientContext
-
- compId - Variable in enum simple.api.SimpleGame.Tab
-
the component id for the tab
- contains(K) - Method in class simple.api.queries.SimpleQuery
-
Checks if the query contains the specified item
- contains(int) - Method in class simple.api.wrappers.SimpleItemContainer
-
- contains(int, int) - Method in class simple.api.wrappers.SimpleItemContainer
-
- containsPoint(SimpleLocatable) - Method in class simple.api.coords.WorldArea
-
- containsPoint(WorldPoint) - Method in class simple.api.coords.WorldArea
-
- createArea(WorldPoint, WorldPoint) - Method in class simple.api.SimplePathing
-
Returns a new worldarea created from 2 points in a rectangular style
- createArea(WorldPoint...) - Method in class simple.api.SimplePathing
-
Returns a new worldarea created from an array of points in a polygonal style
- ctx - Variable in class simple.api.ClientAccessor
-
The context object.
- ctx - Variable in class simple.api.script.Script
-
- ctx - Variable in class simple.api.script.task.Task
-
- ctx - Variable in class simple.api.wrappers.SimpleWrapper
-