- randomTile() - Method in class simple.api.coords.WorldArea
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- reachable(SimpleLocatable) - Method in class simple.api.SimplePathing
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will return {true} if the specified tile is not blocked and will return {false} if it is.
- reachable(WorldPoint) - Method in class simple.api.SimplePathing
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will return {true} if the specified tile is not blocked and will return {false} if it is.
- reachable(WorldPoint, WorldPoint) - Method in class simple.api.SimplePathing
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will return whether or not point1 can reach point2
- reachable(SimpleLocatable, SimpleLocatable) - Method in class simple.api.SimplePathing
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will return whether or not point1 can reach point2
- reverse() - Method in class simple.api.queries.SimpleQuery
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Will reverse the order of the items in the query making the first item the last and so on
- running() - Method in class simple.api.SimplePathing
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will return if you have run toggled on or off
- running(boolean) - Method in class simple.api.SimplePathing
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will attempt to toggle run on/off based on {toggleRun}.