Interface | Description |
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SimpleMagic.MagicSpell |
Class | Description |
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ClientAccessor<T extends ClientContext> |
Created by Seth on Apr 10, 2021 at 12:00:12 AM
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ClientContext |
Created by Seth on Apr 9, 2021 at 11:59:16 PM
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ScriptPaint |
Created by Seth on April 4/16/2021, 2021 at 1:35 PM
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SimpleChat |
Created by Seth on April 4/25/2021, 2021 at 1:23 PM
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SimpleClient |
Created by Seth on Apr 7, 2021 at 4:30:42 PM
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SimpleCombat |
Created by Seth on Apr 11, 2021 at 5:46:52 PM
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SimpleDefinitions |
Created by Seth on Apr 10, 2021 at 4:18:05 PM
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SimpleDialogue |
Created by Seth on Apr 11, 2021 at 6:00:37 PM
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SimpleGame |
Created by Seth on Apr 11, 2021 at 6:00:37 PM
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SimpleMagic |
Created by Seth on April 4/15/2021, 2021 at 1:33 PM
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SimplePathing |
Created by Seth on Apr 11, 2021 at 6:00:37 PM
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SimpleTeleporter |
Created by Kremesickle on April 4/24/2021, 2021 at 3:48 PM
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SimpleTrade |
Created by Kremesickle on May 5/1/2021, 2021 at 6:10 PM
|
SimpleVarpbits |
Created by Seth on Nov 18, 2019 at 9:29:50 PM.
|
Enum | Description |
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HeadIcon |
Created by Seth on April 4/12/2021, 2021 at 2:58 PM
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InventoryID |
Created by Seth on Apr 11, 2021 at 1:54:58 AM
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SimpleCombat.Style |
An enum of the possible Combat Style to switch to
{Style.ACCURATE, Style.AGGRESSIVE, Style.CONTROLLED, Style.DEFENSIVE}
|
SimpleGame.Tab |
Enum that represents the different tabs in the game interface
|
SimpleMagic.SpellBook | |
SimpleObjectType |
Created by Seth on Apr 11, 2021 at 7:01:09 PM
|