public class SimpleLocalPlayer extends SimplePlayer
| Constructor and Description |
|---|
SimpleLocalPlayer(net.runelite.api.Client c) |
| Modifier and Type | Method and Description |
|---|---|
int |
getHealth() |
boolean |
inMotion()
Deprecated.
|
boolean |
validateInteractable() |
boolean |
visibleOnScreen()
We shouldn't really be using/trying to interact with our local player
So lets not try to run the methods.
|
click, click, getActions, getActor, getAnimation, getClickBounds, getCombatLevel, getGraphic, getHealthRatio, getInteracting, getLocation, getName, getOverHeadIcon, getOverheadText, getPlayer, getPlayerDefinitions, getSkullIcon, getTeam, inCombat, isAnimating, useItemOnPlayerclick, clickOnMinimap, getPointForType, turnToequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclickOnMinimap, distanceTo, within, withinRangepublic int getHealth()
getHealth in class SimplePlayerpublic boolean visibleOnScreen()
visibleOnScreen in class Clickablepublic boolean validateInteractable()
validateInteractable in class Clickable@Deprecated public boolean inMotion()