- Debug - Class in simple.robot.utils
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- Debug() - Constructor for class simple.robot.utils.Debug
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- declineTrade() - Method in class simple.hooks.simplebot.Trade
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- Definitions - Class in simple.hooks.simplebot
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- Definitions(ClientContext) - Constructor for class simple.hooks.simplebot.Definitions
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- definitions - Variable in class simple.robot.api.ClientContext
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- deposit(int, SimpleBank.Amount) - Method in class simple.hooks.filters.SimpleBank
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- deposit(int, int) - Method in class simple.hooks.filters.SimpleBank
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Deposit's {amount} of item with id={id}
- deposit(String, SimpleBank.Amount) - Method in class simple.hooks.filters.SimpleBank
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Deposit's {amount} of item with name={name}
- deposit(String, int) - Method in class simple.hooks.filters.SimpleBank
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Deposit's {amount} of item with name={name}
- depositAllExcept(int...) - Method in class simple.hooks.filters.SimpleBank
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Deposit's all items who's id match {ids}
- depositAllExcept(String...) - Method in class simple.hooks.filters.SimpleBank
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Deposit's all items name's that match {names}
- depositAllExcept(Predicate<SimpleItem>) - Method in class simple.hooks.filters.SimpleBank
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Deposit's all items that aren't accepted by the {filter}
- depositBoxOpen() - Method in class simple.hooks.filters.SimpleBank
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Checks if deposit box is open
- depositEquipment() - Method in class simple.hooks.filters.SimpleBank
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Clicks the deposit equipment widget in the runescape bank
- depositInventory() - Method in class simple.hooks.filters.SimpleBank
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Clicks the deposit inventory widget in the runescape bank
- destination() - Method in class simple.hooks.simplebot.Pathing
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will return if your client has a destination that its walking to otherwise it will return {null}
- Dialogue - Class in simple.hooks.simplebot
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- Dialogue(ClientContext) - Constructor for class simple.hooks.simplebot.Dialogue
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- dialogue - Variable in class simple.robot.api.ClientContext
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- dialogueOpen() - Method in class simple.hooks.simplebot.Dialogue
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Will return if you have a chatbox open or not
- dimensions() - Method in class simple.hooks.simplebot.Game
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will return the dimension's of the game client
- distanceTo(SimpleLocatable) - Method in interface simple.hooks.interfaces.SimpleLocatable
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Distance to object {to}
- distanceTo(WorldPoint) - Method in class simple.hooks.simplebot.Pathing
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- distanceTo(WorldPoint, WorldPoint) - Method in class simple.hooks.simplebot.Pathing
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- distanceTo2D(WorldPoint) - Method in class simple.hooks.simplebot.Pathing
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- distanceTo2D(WorldPoint, WorldPoint) - Method in class simple.hooks.simplebot.Pathing
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- drag(Point, int) - Method in class simple.hooks.interaction.SimpleMouse
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- drawNpcMatrix(Graphics2D, SimpleNpc) - Method in class simple.hooks.simplebot.ScriptPaint
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Draws a specified simplenpc's click bounds in-game
- drawObjectMatrix(Graphics2D, SimpleObject) - Method in class simple.hooks.simplebot.ScriptPaint
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Draws a specified simplenpc's click bounds in-game
- drawTileMatrix(Graphics2D, WorldPoint, Color) - Method in class simple.hooks.simplebot.ScriptPaint
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Draws a specified world point's bounds in game
- dropItem(SimpleItem) - Method in class simple.hooks.filters.SimpleInventory
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- dropItems() - Method in class simple.hooks.filters.SimpleInventory
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Will attempt to either shift-click drop or right click drop all items in the query
- dropItems(SimpleItemQuery<SimpleItem>) - Method in class simple.hooks.filters.SimpleInventory
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Will attempt to either shift-click drop or right click drop all items in the specified query